Yesterday I obtained my PhD degree in Computer Science at the Universiteit Utrecht, on the subject of the simulation of dense crowds. Of course my thesis Dense Crowds of Virtual Humans is available online!
UPDATE 2019: the image of the node setup has been lost.
For my research, I’m using Blender to generate images. I wanted to know how visible a certain object is in the final render (i.
Last weekend Amsterdam was visited by a great group of over 250 Blender professionals and enthousiast, for the Blender Conference 2013. This year it was my pleasure to give a workshop about my research, and how I use Blender to visualize my result.
Finally, I’m able to publish my graduation thesis. It was a secret document at first, because we were in the process of patenting the idea. Now that that’s done though, I can finally put my thesis online!