dr. Sybren A. Stüvel

dr. Sybren A. Stüvel

Open Source software developer, photographer, drummer, and electronics tinkerer

Biography

Hi, I’m Sybren Stüvel. I work as Blender developer, where I lead the Animation & Rigging module and work on Flamenco, the render farm software. Apart from my work on Blender, I also develop various other Open Source projects, such as Flatterer and Skyfill.

On this website you’ll also find other nerdy things, like my own DIY electronics projects, my photography stuff, and my archive of UnrealTower, my old Unreal Tournament modding site.

Recent Posts

Blender Conference 2024

Blender Conference 2024 was amazing again, as always. Our talk A New Animation System - Progress Report was also received very well. Presentation Slides

Blender Conference 2023

This blog post I wrote after the 2024 conference, just so that the slides are available here as well. A New Animation System Animation & Rigging module presentation about the plans for a new animation system.

New Website Section: Electronics

I just added a new section to this website, showing off my electronics projects.

webp presets

The WebP image formats has a few presets. In this blog post I explain what they mean.

Compose Key on Windows

A shout-out to WinCompose, which makes typing anything that’s not directly on your keyboard a lot easier.

Contact

This is my personal contact form.

For Blender-related topics, please contact me on Blender Chat instead, or send me an email at {my first name} at blender.org.